new tech law blog

new tech law blog

Will Facebook think twice before it removes content?

Last week, the Ministry of Digital Affairs announced that it has concluded an agreement with Facebook introducing a mechanism for Polish users to question a decision to delete content or a profile.

First instance, Facebook; second instance, contact point on NASK platform

Users around the world complain of arbitrary and unreasonable decisions to remove their content or Facebook profiles.

Until now, Facebook has made it possible to appeal against such a decision by filling in a form on its website. Facebook dealt with complaints but that did not always translate into a change of the original decision.

Thanks to the new agreement, after an unsuccessful appeal, a website user will be able to appeal again, this time via a specially created platform on the Research and Academic Computer Network (NASK) website, the so-called contact point.

Continue reading

Are loot boxes a type of gambling?

Star Wars Battlefront II, Counter-Strike: Global Offensive, Overwatch, FIFA 18: these are just a few examples of video games using loot boxes. They are becoming an increasingly common form of microtransaction introduced into video games by developers. But concerns are being raised that they can lead to addiction, particularly among young players. Gambling regulators in various countries are also beginning to take a close look at loot boxes. The Polish government, for one, has announced that it plans to study loot boxes and the related risks. Do loot boxes truly pose a threat requiring regulation?

Continue reading

Will we see a flood of games with hussars and insurgents?

Last week, without fanfare (compared to the bluster shown by the government a few days later in announcing support for the game industry at Poznań Game Arena), a draft of the Act on Financial Support for Production of Cultural Video Games was released. The solutions bruited for several months stir mixed feelings in the industry. Particular controversy surrounds the “cultural test” games will have to pass before they win support. Some commentators fear this may trigger a flood of poor-quality, superficially patriotic games developed solely with the aim of winning government support. It’s worth taking a closer look at the solutions provided in the bill to reach our own conclusions on how they may impact the Polish game market.

Continue reading

How to process personal data processed on a blockchain – the French approach

At the end of September the French personal data state processing regulator, the Commission Nationale Informatique & Liberté (CNIL), published a preliminary analysis of the issue of what kind of systems suitable for blockchain might apply to personal data processing. The CNIL has also been looking at the issues that are fundamental from the point of view of the GDPR, for example who the controllers and processors are on a blockchain. The CNIL has proposed a number of specific solutions but realises that it does not have extensive knowledge of this technology. It has said that it is open to proposals from experts and says they are welcome to propose their own solutions.

Continue reading

Effective regulatory sandboxes: not only financial regulations, but also personal data protection

Regulatory sandboxes usually focus on financial regulations. However, these are not the only obstacle holding back innovative fintech start-ups. More extensive sandbox solutions that also cover data protection issues could make Poland a pioneer on the attractive global market supporting fintech.

Continue reading

More and more disputes in the gaming industry

Andrzej Sapkowski’s demands for more money for copyrights to The Witcher is the tip of the iceberg. Changes in the gaming industry, like increased production costs and the dominance of digital distribution platforms, will give rise to an increasing number of disputes, in particular over intellectual property rights. What could trigger these disputes and how can they be prevented?

Continue reading